
Great addition for Amazons tho.Īlright Spacers have a lot of hate in community. Mods are pretty meh, as they’re very restricted. They’re slow, they have bad range, very vulnerable to fire. Bee soldiers are really great units, maybe the best t2 units among NPC. Soldiers is basically superior Vanguard trooper. As addition to your main race(Like any other t4 NPC units) pretty useless. So it’s only for special army composition of solely Paragon. Tech prophet without Arc mods probably te worst NPC t4 unit, as it requires to be paired with those slow walking cans and overcharge has no effects on itself. All units except t4 are slow walking cans, which I personally dislike. Unfortunately outside of this pretty… I don’t like them. Great if you have Arc/Kinetic damage channels.

My favorite mod that gives fast movement to units. Much better when you can pair them with Biochemical damage mods. All units are pretty good, nice mods, best doctrine. Great t4 unit, nice Coordination mechanic which is especially great with multiple stacks. Justicar is great t3 unit, when you learn how to play it (I’d rank it as slightly worse than Siren among all NPC t3 units). Great mods tho, mechanical units regeneration is very busted. Very good - Automom - Same as forgotten, very nice, but I personally hate their t1 units as they really suck. Pretty self sustainable, but they’re the best friend for Heritor. Eater of the Dead probably one of the best T4 units with right mods.

Golems very strong, Serpentine while isn’t mindblowing unit, very good for cheap mass-buy (to increase relationships). Very good - Forgotten - very good NPC fraction with all great mods. Have self sustainable mods for psionic damage, great Sirens, can create units in combat and have freaking 9 range ranged attack. The top - Psi-Fish - probably the best fraction.
